Bandit King Hat
Wondrous Item (Rare, Requires Attunement)
Description: This flamboyant hat is very stylish with a pointed front and topped with colorful feathers. It has a silver and black band around the cap. While you are attuned to it, you gain the following abilities.
Your charisma score increases by +1.
The bandit king hat comes with the bandit’s curse.
Bandit Curse: All wanted posters within a day’s journey around you have your face and offer a one million gold reward for your dead body. The wanted posters return to normal when you are killed or unattuned to the bandit King hat.
Attunement: Attuning to the hat only requires you to put it on and look at yourself in a mirror. Once attuned, the bandit hat curse activates. The attunement ends if you give the hat to someone else and they accept it, the hat is destroyed, or you die.
Destroying the bandit king hat: The bandit king hat can be destroyed by placing it on the corpse of a murderous criminal who was executed for his or her crimes. The criminal then becomes an undead bandit king and can be destroyed along with the hat.
Undead Bandit King
Medium undead humanoid (any race), evil alignment
Armor Class: 16 (Breastplate)
Hitpoints: 76 (14d8+20)
Speed: 30 ft.
Strength Dexterity Constitution Intelligence Wisdom Charisma
16 (+3) 12 (+1) 14 (+2) 10 (+0) 12 (+1) 14 (+2)
Saving Throws: Strength +5, Constitution +5, Wisdom +5
Skills: Athletics +4, Intimidation +6, Persuasion +6
Senses: Darkvision 30 ft., Passive Perception 10
Language: Any two languages
Challenge Rating: 5 (1,800 XP)
Undead Crew: 1/day. As a standard action, the bandit king can summon 2d4+3 zombies under his control. The crew remain until destroyed or the undead bandit king summons a new crew.
Pack Tactics: The bandit king gains advantage on any enemy who is within 5 ft. of an ally provided the ally isn’t incapacitated.
Multi-Attack: The undead bandit king may make two attacks.
Longsword: Melee weapon attack. +6 to hit. One target. Range 5 ft. Hit 7 (1d8+3) slashing damage.
Crossbow: Ranged weapon attack. +4 to hit. One target. Range (80/320). Hit 5 (1d8+1) piercing damage.