Description: Jack Bones is an undead spirit of vengeance. He is a seven foot tall skeleton wearing a duster jacket, cotton pants, and a distinct wide-brimmed straw hat. His eyes glow with an ethereal light. Anyone who interacts with Jack will be surprised by how polite and gentile he talks. Creation: The summoning of Jack … Continue reading Jack Bones
Author: ekojaedami
The Legend of Jack Bones
My Dearest Abigail, It is with deepest regret and utmost sorrow that I write this letter. Your fiance, Lord Elborne Lionsmane of Theris, has died. I pray you forgive my bluntness in this report and I know how deeply upsetting this news must come to you. While I would much prefer to tell you all … Continue reading The Legend of Jack Bones
River’s Seven Adventure Map
Castle Naremore 1. The Courtyard - A drawbridge with portcullis is the primary entrance to the castle courtyard. In preparation for the party, numerous tents have been set up for the performers and a few cooks have set up outdoor grills. The smell of slow-roasting boar hides the smell of the horses from the stables. … Continue reading River’s Seven Adventure Map
River’s Seven Adventure – Part 3
Part 3 The Plague Party Overview: The day of the Queen Violante's birthday is when River's plan will go into action. He plans on causing a panic among the royals by having the spiked wine turn random guest's tongues red and flame-spitting. The goal is to make everyone think the fake plague the Blood Tongue … Continue reading River’s Seven Adventure – Part 3
River’s Seven – Part 2 – A Little Nightly Mischief
Part 2. A Little Nightly Mischief This part of the adventure involves placing laced wine in the wine cellar and sneaking into the prison to free Thaylia by replacing her with Larry. There's a hitch though and Thaylia won't want to leave until her son is safe. As such, the players must find a way … Continue reading River’s Seven – Part 2 – A Little Nightly Mischief
Rivers’ Seven Adventure – Part 1
Overview The Rivers' Seven is a heist adventure for 2-4 players of levels 6-8. The goal of the adventure is to save Thaylia and her son from the brutal enslavement by King Brutan Namor II and his wife Queen Violante Antona. In addition to saving the imprisoned bard, River Manor and his band hope to … Continue reading Rivers’ Seven Adventure – Part 1
River’s Seven NPCS
NPCs for Thaylia's Lyre Adventure - River's Seven River Maynor is a handsome elf with long blond hair and a rakish grin. He dresses in a simple jerkin (leather armor that has been enchanted with an illusion) and carries a +2 rapier he likes to call Cotton, short for cottonmouth. River is friendly and easy-going … Continue reading River’s Seven NPCS
The Singing Bandits Adventure
Adventure for 3-5 players at levels 4-6 Overview: A group of bandits are terrorizing merchants and travelers. They are being lead by Tybalt Turien, a human bard who wields Thaylia's Lyre. Setup: A wagon arrives in town with a couple of injured merchants. The wagon is barely standing with holes and char marks all it. … Continue reading The Singing Bandits Adventure
Thaylia’s Lyre
Description: Thaylia’s Lyre is a beautiful stringed instrument of polished wood and engraved with pictures of roses entwining stars. The strings and the tuning keys glisten with a gold polish. The beauty is somewhat marred by the back of the sounding chamber which is charred and burned. With such damage, it’s amazing that the instrument … Continue reading Thaylia’s Lyre
The Tale of Thaylia
Sung to the tune of “The Lost Child of Winter” Along the road I saw a bird singing in the morning. Her song was clear and to my soul her voice was very charming. Along the road. Along the road. Into the sky she’s soaring. Along the road. Along the road. The lyre she was … Continue reading The Tale of Thaylia