Castle Naremore 1. The Courtyard - A drawbridge with portcullis is the primary entrance to the castle courtyard. In preparation for the party, numerous tents have been set up for the performers and a few cooks have set up outdoor grills. The smell of slow-roasting boar hides the smell of the horses from the stables. … Continue reading River’s Seven Adventure Map
heist
River’s Seven Adventure – Part 3
Part 3 The Plague Party Overview: The day of the Queen Violante's birthday is when River's plan will go into action. He plans on causing a panic among the royals by having the spiked wine turn random guest's tongues red and flame-spitting. The goal is to make everyone think the fake plague the Blood Tongue … Continue reading River’s Seven Adventure – Part 3
River’s Seven – Part 2 – A Little Nightly Mischief
Part 2. A Little Nightly Mischief This part of the adventure involves placing laced wine in the wine cellar and sneaking into the prison to free Thaylia by replacing her with Larry. There's a hitch though and Thaylia won't want to leave until her son is safe. As such, the players must find a way … Continue reading River’s Seven – Part 2 – A Little Nightly Mischief
Rivers’ Seven Adventure – Part 1
Overview The Rivers' Seven is a heist adventure for 2-4 players of levels 6-8. The goal of the adventure is to save Thaylia and her son from the brutal enslavement by King Brutan Namor II and his wife Queen Violante Antona. In addition to saving the imprisoned bard, River Manor and his band hope to … Continue reading Rivers’ Seven Adventure – Part 1