Rare Cursed Armor (requires Attunement) Description: The Armor of Tor Navall is a +1 half plate armor that is prized by collectors but dangerous to use. It has the ancient crest of the Tor Navall kingdom, that of a swan in flight, painted on its chest. While there are many forgeries in existence, a true … Continue reading Armor of Tor Navall
ttrpg
The Orcs are Coming!
Adventure for 18-20 Level Characters Overview: An orcish army is laying waste to the country-side. The king has offered 500,000 gold bounty for the head of the leader of the army. Finding the army isn’t a problem. Just follow the path of destruction it leaves. The challenge is getting through the army to reach the … Continue reading The Orcs are Coming!
The Immortal Axe
Weapon (Battleaxe), Legendary cursed relic, requires attunement Description: The Immortal Axe is a wicked-looking black battleaxe with a serrated edge. In battle it moves with such speed that it seems to be a blur. The Immortal Ax is a +3 battleaxe that grants the wielder a killing cleave ability. If the wielder makes a killing … Continue reading The Immortal Axe
The Immortal Ax Backstory
When I was young, my orcish mother told me the tale about Zaragog the Immortal. It had many details and many names of warriors, battles, and descriptions of violence that the orcs know and like but since you are human and I know you don’t care about such things I will give you the short … Continue reading The Immortal Ax Backstory
A Case of Mistaken Druidity
Monster Ring Adventure Module - Recommended party level 4-6 Description The players encounter an enraged owlbear, which they should easily dispatch. Upon killing it, the dead owlbear turns into a wild-looking human. The players will likely assume he was a druid. He is not. The dead man is wearing a monster ring with a pearl … Continue reading A Case of Mistaken Druidity
The Monster Rings Backstory
The Monster Round. A common children’s nursery rhyme heard in many towns across the realm. While many variants exist, the gist of the song and the tune remain the same. Monster round. Monster round. The monster is around. So don’t you make a sound. Monster round. Monster round. Wherever you are bound. Your head it … Continue reading The Monster Rings Backstory
Three of a Kind
Adventure for a level 10 party Description: The guards of Baldur’s Gate have uncovered a plot by a group of skinwalkers to take over the city by replacing key political members. See Pick a Card and Joker’s Wild Adventures. Two skinwalkers have been found and defeated but three more are hiding in the estate of … Continue reading Three of a Kind
Joker’s Wild
Adventure for a level 10 party Description: A skinwalker has taken over a casino in Baldur’s Gate called “The Joker’s Wild.” It has imprisoned a wizard and forced the man to use “The Mortis Arcanum” to create more of its kind. The skinwalker plan on taking over key positions in the city and enslaving the … Continue reading Joker’s Wild
Pick a Card
Short Adventure for a Level 10 party Description: A skinwalker is forcing its victims to draw from the deck of many things. It is trying to get the Moon card so that it can get a wish to make itself a real person. If the victim pulls a good card, the skinwalker kills them and … Continue reading Pick a Card
Skinwalker Backstory
I’m a gravedigger by trade. It’s a tough job. Not everyone can cut it but it’s not so bad. You don’t really need nerves of steel to deal with the dead. Now your typical dead body is nothing to fear. They just smell bad and they are sometimes heavy, which can be a pain. But … Continue reading Skinwalker Backstory